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The past several days my "free time", such as it is, has been spent putting the finishing touches on a special 128-page double-issue of RPG Review, celebrating 50 years of Dungeons & Dragons; "the game that changed the world" as "Time" magazine subtly put it. My own contribution, apart from being the editor, includes the history and stats for my first D&D character, Zaxxon, for multiple editions of the game and several reviews for modules from the early 1980s. The issue also includes an interview with Frank Mentzer, the author of the "BECMI" edition of the game from the same period. Adding to all this was the RPG Review Annual General Meeting on Sunday at The Rose Hotel in Fitzroy, where about 15 of us completed our official meeting business in eleven minutes and then spent the rest of the afternoon in fine company. It must be said over the past several years, the RPG Review has been quite a small powerhouse of activity: 58 issues of an online magazine and often with major industry figures interviewed, a massive library of almost a thousand publications, multiple conventions (two for RuneQuest and one for Cyberpunk), and so many gaming sessions involving hundreds of people run by members of our Cooperative. Despite my best efforts to recruit someone else to take over this wild steed, the membership continues to insist that I remain as president, so I guess that's one of my responsibilities in life.

One of the outcomes of that meeting was the enthusiastic establishment of a "Gamers for Isla" campaign. Late last year, there was some public news about the disappearance of Isla Bell, a young artist and environmentalist. Quite a few people in my friendship circle either knew her or her family or were close and promoting the campaign to find her. Alas, she had come to an awful tragedy. But this was no end; the family has established a charity for an art award and scholarship for young women that accord with Isla's passions. Through mutual friends, I have been in contact with members of the family who are also agents of the Foundation, and we're processing what will be a fundraising event to be held at the Conquest Games convention at the end of April. In the meantime, we're definitely encouraging people (and especially members and friends of the RPG Review Cooperative) to donate to the charity. Please let us know if you're doing so because you've seen our campaign; as always, we seek to make a difference. Rest in power, Isla.
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In recent days, I've finished reading J. Allen's "Music Theory for Electronic Music Producers", which an excellent beginner's resource. The latter half engages in song analysis and reconstruction, a nice touch, using some semi-contemporary productions such as Bonobo, Deadmau5, and Boards of Canada, et al. I probably should have read this before doing his Augsburg University course on Udemy. Either way, the two combined are a work in progress for a double upcoming review on Rocknerd, along with a long-overdue review of The Cure's Troxy set for their new album, "Songs of a Lost World". I will take this opportunity to mention that I was entertained by Lani's excellent private piano performance last night, especially taken by her French romantic period material. Also, I must add I was slightly overwhelmed by a little gift from Kayo; a personalised ex-libris stamp, which I am certain to put to use.

The other major piece of unfinished business I've been working on over the past several days is the 128-page, double-issue of RPG Review celebrating fifty years of Dungeons & Dragons. Although marked as a December issue, it is obviously several days late. As previously mentioned, this includes an interview with the lead designer of the "BECMI" edition of the game in the 1980s, Frank Mentzer, which has just been received. Karl Brown and myself have both point in a few articles, Chris McCrutcheon a full scenario, and Tim Rice as done a good mathematical analysis of some recent game mechanics. Anyway, my objective is to finish it all this weekend. Next month, the RPG Review Cooperative will be hosting our Annual General Meeting at The Rose Hotel. On a related note, my own Call of Cthulhu campaign has not only gained two new players, I have also found that my initial story designed, initially designed to run just through 2023, is being extended with at least two new supplements. In the meantime, the temptation to run a game based on Iain M. Banks' Culture series (merged with the magical realism elements of Ted Chiang, Samuel R. Delany, Gene Wolf, Roger Zelazny, Lucius Shepard, and William S. Burroughs) is increasingly strong.
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When life is busy and being lived to the full, sometimes the opportunity to record and reflect falls a bit of the wayside. As a result, the following is a rather random collection of some activities over the past few weeks, and notably missing a rather extensive discussion on "organised noise" and of course, recent political developments, both of which will have their own entries over the next few days. At this juncture, I wish to give brief reflections on eResearch Australasia 2024, the All Saints' Day cocktail party, and the next issue of RPG Review.

I've written a few notes on the eResearch Australasia conference at the Pullman Hotel in Albert Park. In short, several hundred people in attendance, lots of high-quality content, plenty of opportunity to network, and my presentation on Spartan was very well-received. Since then, I also took the opportunity to bring together attendees from UniMelb for a bit of a debrief session and compiled notes of interest; "many eyes make all bugs shallow". I am still working on an abstract for the eResearch New Zealand conference for next year and also putting my mind to the THETA conference in Perth next year.

The weekend after eResearch, Luna and I hosted an "All Saints' Day Cocktail Party" for former residents and friends of two households in Stawell Street, Burnley and Rushall Crescent, North Fitzroy, from the 1990s and early 2000s. It was really quite a wonderful night to bring people together, and I really enjoyed playing the role of cocktail waiter. A special highlight was the opportunity to catch up with one Fiona C., whom I hadn't seen since Stawell St. We certainly had a lot to say to one another, but after almost thirty years, we still only scratched the surface. For entertainment purposes, I put together a setlist which we ran through a least a few times.

The next issue of RPG Review is already underway. Whilst the release date is December, we are already collecting content for this special double issue, dedicated to fifty years of "Dungeons & Dragons", a rather important popular cultural phenomenon. Of special note is the fact that our interview subject will be none other than Frank Mentzer, who is most notable as the author of the "BECMI" (Basic, Expert, Companion, Master, Immortal) boxed editions of the game, which would sell in the millions and be translated into eleven languages. That's kind of a big deal, really. Mind you, our online 'zine has had some astounding interview subjects in the past, and we had over five thousand unique visitors to our site last month with the release of the last issue of RPG Review. So perhaps we're a bit of a cultural phenomenon in our right.
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Last weekend was PAX Australia in Melbourne, a convergence of speculative popular culture and gaming of all stripes. With that came a number of interstate visitors and I was quite pleased to host a dinner for Conan of the Sydney-based Exiles gaming group and his fellow-traveller, Jade. The weekend was also time for the RPG Review Cooperative committee meeting and, subsequent to that, a release of the 56th issue of RPG Review; which will be added to our collection in the National Library of Australia once we get past a little technical issue that they're having. RPG Review has been around for sixteen years now, which, I believe, makes it one of the longest-running RPG 'zines in publication, although nobody will ever catch up to Lee Gold's monthly "Alarums and Excursions" which has been running since 1975! The next issue, which will come out by the end of the year, will be a double issue focussed on "Fifty Years of Dungeons & Dragons"; which incidentially is the unambiguous title of a new book by MIT Press.

It is pretty obvious that my interest in the hobby has waned in the past few years. During this time, over half of my collection has already sold, and the proceeds to various charities (my favourite, due to their maximum life benefits per dollar spent) are Effective Altruism. Nevertheless, as founding president of the association and editor of the 'zine I have certain responsibilities up and until I find someone else to be torchbearer of the Cooperative, it's journal, our extensive gaming library, various publications, repositories, and activities carried out under its name. Fortunately, I am also blessed by one of the best committees that any volunteer-incorporated association could ask for; they are intelligent, dedicated to helping out the cooperative and put in the effort to ensure our activities are a success.

For my own part, I am far from leaving the hobby in its entirety. Every Thursday, I alternate between running a game of classic "Call of Cthulhu", and playing "Wanderhome", a narrativist story-game with an anthropomorphic setting, explicitly stated as "inspired by the works of Brian Jacques, Tove Jansson, and Hayao Miyazaki". Tonight I have just restarted, after an eighteen month break, of my QuestWorlds Glorantha game which started in 2007! Further, just for the sheer joy of it, I have begun converting the famous-notorious "HeartQuest" interactive novels published by TSR into an online version (courtesy of copies gleaned from archive.org). Given their target audience, the stories were pretty simplistic to the point of being condescending, didn't exactly sell well (even if they are collectables today), and the series was cancelled. Nevertheless, it an interesting, even curious, part of RPG history and as such, deserves to be available in a more accessible format.
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With a temporary respite from the rigors of full-time and full-time study, I engaged in a very social weekend. On Friday night I hosted an "Elder Perth Migrants Dinner" with Liana F., Julie A., Erica H., James N., Simon S., and Justine Mc (not a Perth migrant). Dinner consisted of "Pasifika Gnocchi", including various sweet potatoes from the region, and an "Australian mess" (an Eton mess on a pavlova). For entertainment, I constructed an appropriate playlist of our favourites from 1977 to 1994, taking us back to the days of the Red Parrot and The Firm, with a couple of fairly obscure Perth bands (And An A, Accelerated Men) being included. Whilst far from all the "Perth goth migrants" that I know in this city, it was pretty much the capacity I could fit around this dining table and certainly acts as inspiration for further events. It was certainly a very animated evening and I think we finally finished up around 3 am.

The following day was the RPG Review Cooperative Annual General Meeting at The Rose Hotel (not on Rose Street) with Andrew D., Charmaine D., Penny D., Liz B., Karl B., Rodney B., Michael C., Tim R., and Andrew Mc with Jay P., Adrian S., and Andrew P online). It was a good year for the Cooperative with improvements in membership, finances, and activities, even if our flagship webzine had only a single issue in the year. There was an excellent discussion about the use of AI-generated material in publications; we've decided to accept it as long it is credited as such. Afterward, I visited Brendan E., with Kerrie H. arriving later, and watched a few episodes of the WWII drama "The Liberator", based on the extraordinary journey of the 157th Infantry Regiment in Italy and beyond. After that, had dinner with Anthony L, Robin M, Sara, and Matthew W., where there was a fair bit of discussion around the recent fire at the See Yup Temple.

For Sunday, the big event was the Melbourne Drone Orchestra at the Mission to Seafarers. The building has been an oddity that I've observed for more than twenty years, so it was quite an adventure to step inside this old-world and quirky Spanish mission-styled building. The Drone Orchestra event was held in the Nora Dome, originally a gymnasium for sailors, and with the shape providing superb acoustics. The event itself consisted of some experimental-industrial musicians, including my dear friend Carla L. who played a combination of bass and theremin. Other musicians turned it up a notch and by the end, there were people performing drums and sax, and even drums, guitar, and vocals simultaneously. The evening also witnessed the opportunity to catch up with folk musician Penelope S., whom I haven't seen in many years, and also Liana F., who invited me along in the first place. At the end of the evening a few of us (Erica H., Sophie P., Shane decamped to The Rookery for late-night kir royale cocktails and discussion about Australian arthouse films.
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The last three days have been spent almost entirely at Conquest, Melbourne's Easter weekend gaming convention that has been running for some thirty years or so. The RPG Review Cooperative had a stall, where our members have the opportunity to sell their old games to an enthusiastic public and, as has been the case with other conventions, there were plenty of people and plenty of enthusiasm. This was a great opportunity to engage in old conversations with like-minded friends on the finer points of game design, and various publications, and catch up (albeit often briefly) with some old friends. For what it's worth, proceeds from my sales from this event are directed toward Effective Altriusm who note that the most effective donations you can give to save and extend lives are for anti-malarial and vitamin supplements for children in sub-Saharan Africa.

In the evenings of this weekend, I made my way to two comedy events. Saturday night Liana F and I went to see "Comedy Zone" at Trades Hall which provided several excellent presentations of which Alexandra Hudson's curious observations of the world from a person with cerebral palsy was a personal favourite. The evening previous I went out with Erica H., to see yet again, that rather famous upwards-punching stirrer FriendlyJordies as he described his recent experiences in the High Court for defamation. There's a rather good youtube video of the story that led up to the show which is thoroughly recommended. As political comedy the topics of substance of are no laughing matter; the fact that it's presented to illustrate absurdity and incredulity through irreverence is quite a successful formula.

Prior to this weekend, I managed to get a few words in regarding politics; the first was the article on Australia's truly ludicrous decision to spend $368bn on submarines. My article, "A Subservient Decision" outlines the awful opportunity costs and tragic ineffectiveness of this very poor decision. Further, last Tuesday, I was interviewed by John A., on Sydney's Radio Skid Row's "Roving Spotlight" on the topic of Hannah Arendt's approach to truth in politics and the structural causes for totalitarianism. When I get time this coming week I'll also put finger-to-keyboard about the proposed constitutional change for an indigenous voice to parliament; in the meantime, I am watching the LNP continue to drift further out-of-touch with public opinion and prosaic facts on the matter.
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Three dinners and events on Friday, Saturday, and Sunday night have left me feeling a little washed out, although all the gatherings were excellent. On Friday night I was joined by Des, Sim, and Robbie as we spent an evening at the Kent St Bar and Hotel Jesus. After the dinner and conversation, Sim insisted on teaching me the Auslan alphabet and a few words, the former of which is remarkably easy to pick up. The following night attended an event of the Wild Arts Club/Bohemian Adventures for an excellent Tom Wait's special event and slow friending at the Hare Hole. Again, a sort of unaggressive barroom jazz that I can tolerate and with appealing content. I loved the fact that the table questions were derived from Waits' lyrics. Finally, on Sunday night had what is coming to be a regular dinner with business partner Anthony L., and Robin M.

Another activity over the weekend is that I bought myself a bike for the coming months of sunshine ("laughs in Melbourne"). Specifically, a Trek 7.1 FX, which is really an excellent road bike and one which I picked up for quite a bargain. When the weather is suitable, I quite love cycling, it operates at a pace that is sufficiently speedy but also allows immersion into the environment, somewhere in-between walking-running pace and that of a motorised vehicle. Also, it is obviously good for health reasons.

For RPG updates, RPG Review issue 55-56 are, of course, late as usual. This issue is a special on "Law and Politics", and we're still getting a bunch of content together. I'm writing a social development system for GURPS, taking the existing technology levels that the game uses and introducing institutional and legal technologies and the scope of different governments. It's beginning to read and look like a social theory essay, but that's understandable given that technology (physical and social) amplifies our activities. In actual play, continuing sessions with Burning Wheel Thirty Year's War and GURPS Dark Sun on Monday and Thursday evenings respectively. The former is proving very entertaining delving deeply into a fantasy version of the chaos that was early modern Germany.
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It has been quite a week. Firstly, with the departure of the dear Mac The Cat, for which I am deeply touched by the messages of support. Then, barely a day later, a notification from the University of Otago that the examiners had passed my thesis, thus completing my Master's in Higher Education and thus degree number six, and the third master's degree. This all came on the back of a weekend where I spent a good portion with Liana F., including an amusing visit to the Neighbourhood Earth exhibition, created in partnership with NASA's George C. Marshall Space Flight Center and The US Space and Rocket Center. It probably could have included more interactive components and even more data, but it was OK. The weekend also witnessed more motorcycle riding, and another night of dinner, dancing, and swordplay at The Rookery with Nick, NinjaDan, and Julie A also in attendance, and later in the week Virginia T., where we plotted out replicating the tour of Homer's Odyssey, but not taking the ten years of that story.

Of course, the art of mythmaking is very much in the structure and system of what is now called "traditional RPGs" (you know, pens, papers, and dice) and given my love of mythology it is unsurprising that I still find such a strong attachment to such things - and find others behaviours of "homo ludens" constrained, trivial, and often a harmful distraction. Rather than escapism, which most forms of sport and games do, RPGs allow the free and detailed exploration of alternative realities or historical fiction which actually enhances the understanding of the one we're in (and, it must also be said, cooperative script-writing). Which is a way of saying, yes, still doing regular gaming sessions and, of some importance, the latest issue of RPG Review has been released, which is all about cats (because they're popular on the Internet, right?). On a related topic I should mention that I did go to the Polyfinda boardgame night a Kepler Yard a couple of weeks back, which was excellent for its conversation, drinks, and company. As an astronomy-styled bar, it's pretty good. Also in the field of genre fiction, I must mention an excellent afternoon in the company of Brendan E., reviewer of popular culture, which entertained with The Raid: Redemption and The Admiral: Roaring Currents. Now there are two excellent examples of genre and historical fiction done right.
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After many months of COVID-19 delays, [livejournal.com profile] caseopaya and I are finally getting around to putting our Willsmere property on the market. The Willsmere Estate is certainly a nice place to live with astounding natural surroundings and for those who have an interest in local history, the former use of the grounds and buildings as an asylum should certainly intrigue. Anyway, we're in talks with a couple of real-estate agents, and we've had a couple of nibbles of interest. It would be awesome to sell to someone we know of course, so if you're looking to buy and have deep pockets I'm sure we could come to an arrangement, right? In a manner most inappropriate for a seller (yet suggested to me by my mentor many decades ago), I am more than willing to engage in a full and frank discussion about what is wrong with the property; not much to be honest, but better if the vendor tells you than the buyer discovering it after purchase.

The working week was a difficult one for me. Not because of the work, per se, but rather the conditions. Last week was particularly warm making a good night's sleep something of an impossibility. Yes, I do have air-conditioning, but I prefer to use it only in the most minimal amounts, partially because I have this weird sense of environmental responsibility (although I am now with a 100% renewables electricity provider) but also because I am particularly prone to terrible headaches from said devices - and even the occasional nose-bleed. More to the point, I was attending the EasyBuild user's conference which, being hosted in Europe, meant that I was getting up at 1am in the morning for a conference that finished at 6am - just in time for work. Now the sessions are all recorded on Youtube. However, I did at least make some effort to be in attendance - because on the first day they proudly announced that they now have attendees in four continents because there was a person registered from Australia. EasyBuild really has made a big difference in the installation and optimisation of HPC software, and I'll be writing up a conference report in the next few days.

Whilst I couldn't really have evenings, last weekend I did (on advisement) take the unusual opportunity to relax a bit (a temporary cool change also helped). Providing post-housing company, caseopaya and I have smashed our way through several movies, of the fantasy variety, for kids young and old. My pro-rodent bias was charmed by "The Tale of Despereaux", and surprised by many of the cast. Following this, two of the three movies in The Hobbit series, which I think are quite well done and I don't mind the elaborations to the original story. Then there was Terry Gilliam's "The Brothers Grimm", which combined visual appeal and some adult-level Python-noir comedy, and finally in great contrast, "Eragon", which is definitely for the youngsters with a plot and dialogue that really does seem like a young teenager's Dungeons & Dragons campaign. Appropriately then, the weekend also witnessed the Annual General Meeting of the RPG Review Cooperative at the Rose Hotel in Fitzroy, which was a really was a good excuse to catch up with fellow gamer friends whom I hadn't seen for a year or more. Meeting business took thirty minutes; a meal and a few drinks later and I believe a few hours had passed.
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As is often the case, RPG Review is late - even given that this issue is a double-issue (51-52) covering the more prosaic aspects of life; food, buildings, and clothing, which of course is often overlooked in RPG games or worse still, with Anglo-American contemporary styles transplanted to a quasi-medieval fantasy setting. I will admit being inspired by "histoire vue d'en bas et non d'en haut" ("history seen from below and not from above", Lucien Febvre) in putting together this issue. As a result of what needs to be written, I have a small mountain of gaming products from the very old to the relatively new on my "to review" pile, which I am working through this weekend: The Free City of Haven, Thieves' World, Night City, Chicago Arcology, The Lost City of Gaxmoor, and Pantopican, all of which will find themselves on rpg.net as well, of course. This will certainly occupy the rest of the weekend of course, albeit with some time out for "actual play" with Tim R's "Mage: The Ascension" game.

Apart from that I have been a little unsettled this week which really has taken a hit on my usual productive self. I wonder whether it has been a vicarious effect of a close friend, or whether it is even in part due to the onset of daylight saving time. This is actually a serious matter with health studies, including higher blood pressure, increased heart rate, interrupted sleep, and mood changes. As with so many things we look towards ourselves for the causes of malaise, when in reality it is often circumstances and the environment. As these are outside our control, adaption is the more sensible strategy, even if we are more prone to distraction instead. It is fortunate that, by the end of the week, I realised how distracted I had become and have since pulled my finger out with a return to normal levels of progress.

As an example of distraction, I have been engaging over the past few days in an AnCap vs AnCom debate group, which I know I shouldn't. Several years ago I abandoned engagement in the said group when, after a poll of members, something like 90% of AnCaps said that they would not change their ideology even if it was provably and objectively wrong. I considered this remarkable enough, but an even more convincing moment was when a fellow traveller posted a quote questioning the legitimacy of poverty and attributed it to Emma Goldman. With one single exception, the AnCaps were infuriated. It was never revealed to them (until now) that the quote was actually from Ayn Rand. Naturally enough, none of them had the humility of intellect to even check. The problem, of course, comes from the two types of anarchism, and the translation is ambiguous. On the one hand, it can the absence of rulers (the anti-State, anti-ruling class, libertarian left), on the other the absence of rules (the anti-governance, pro-private property, libertarian right).
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It's a couple of months late but RPG Review Issue 49-50 has been released. This is the Cyberpunk 2020, Year of the Stainless Steel Rat double issue, with transcripts from the conference proceedings, a setlist of cyberpunk music, various cyberpunk scenarios and campaign settings, film and soundtrack reviews of Blade Runner 2049 (OK, that's previous work of mine) and a review of the Cyberpunk 2077 computer game. I feel that the publication is really a little moment in the history of the genre, and I am so thankful to all of those who contributed during the day. I am a little embarrassed that it is late, but as many will know life events have hit me very hard indeed in recent months.

Still, if any good did come out of the conference on a personal level it was my introduction to the new genre of "solarpunk", and their practical engineering perspectives and optimism (founded on good science, I might add) that despite the unnecessary barriers (usually relating to political economy) we can actually make a better world. An immediate case in point is The Economist's modelling that SARS-COV-2 has resulted in 7m and 13m excess deaths worldwide (in stark contrast to the 3.3m as stated cause of death) but contrasted with the prospect that new mRNA vaccines may also provide pre-emptive protection against future variants. I must quickly add, you do not need to be a research scientist to be contributing to saving the world or even a single life. You just need to have eudaimonia, the path of virtue, as your motivation. That is the only criteria on which one should judge another for equality.

It also brings me a little bit of pleasure to know that today I finished the second chapter of my thesis for my masters in higher education. This was a bit of a challenge as I initially found myself going down various rabbit holes until I reached the point, where I had pretty much start from scratch, with a greater sense of mental discipline. The chapter, some five thousand words in length, includes a review of studies on how information and communication technologies have influenced the university, various economic theories relevant to public funding of education (positive externalities, public goods, rent-seeking) with an emphasis on institutional economics, and finally the cognitive and cultural side, where andragogy is one vector along with that of high-context and low-context communication cultures and how this influences online course design and delivery. Now, on to the rest of the week; I have a gruelling six-hour exam on Wednesday for macroeconomics, followed by a job interview the following day. Then, after that, a brief break and - assuming all goes well - I'm off to Sydney for a few days.
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With just under three weeks to go, I am feeling quietly confident that everything is falling into place for the Cyberpunk 2020: Year of the Stainless Steel Rat convention, now with Fraser Simons, Rick Wayne, and Stephen Dedman as confirmed speakers. It will be quite a good way for the RPG Review Cooperative to end the year, especially that circumstances prevented us from running a RuneQuest Glorantha convention this time.

On related activities, RPG Review 48: Supernatural Places and Beings has finally been released, horrendously late, but here nonetheless. My own contributions includes reviews of To Hell and Back, In Nomine, Little Fears, and LexOccultum, plus an article on metaphysical-medieval perspectives on Incubi-Succubi with stats added for Ars Magica. Plus, I've had an old review on the Mongoose edition of Traveller posted on rpg.net; a few more sf classics will follow soon.

In actual play this weekend I ran a session of Eclipse Phase which saw the PC Proxies beat a hasty retreat from organised defenses of the European Union TITAN supercomputer in Stuttgart, complete with 22nd-century version of Mercedes Silver Arrows. It followed from an evening visiting Brendan E., where he treated us to more additions to my woeful lack of experience in popular culture include several episodes of Zomboat!, which frankly has brilliant narrative escalation and characterisation on a super-cheap budget, along with the light oddball charm of a kitten in the midst of criminal gangs with Keanu.

With the easing of social restrictions in Melbourne, [livejournal.com profile] caseopaya actually ate out at a restaurant tonight for the first time in perhaps nine months or so. Mind you, it is the same restaurant where we get a regular Friday night pizza from, but still, it was a good experience. Engaging in such an activity mid-week was a bit of a necessity, after we'd had plasterers in today fixing the hole in the ceiling that's been there for four years (it wasn't causing any harm). Although Mac the Cat is rather disappointed that his escape hole (left by a previous plumber) in the BIRs is no longer available.
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I'm running two day-workshops later this week, including one for those transitioning from Spartan (our UniMelb HPC) to Gadi (the NCI flagship system, #24 most powerful in the world). This will be the first time I've run this workshop. The day after that is a course on regular expressions, the awesome tool for discovering patterns buried deep in text. This is one I've done before, albeit once. The latter has a degree of appropriateness given an article I power-produced this morning entitled "Process Locally, Backup Remotely" inspired by the use of perhaps the most trivial regex tool; grep.

I feel even more productive than usual, and I know that this is because of an on-going bout of driven dysthymia. I have attended two counseling sessions in the past week to discuss associated matters related to the topic, one organised through work which was less than useful as it was more about burnout and pitched at a high level. Still, others got something out of it. The other was a one-to-one session which was just the sort of thing that I needed. I know that I haven't been in a very good place for some weeks now, but there is light at the end of the tunnel. Using the old Victorian method of not naming names, but rather providing initialisation, I would like to really reach out to "the kindness of women" (and they have all been women) who have really been there for me over the past several weeks, including EH, LG, AH, PA, and most recently JW.

Which does lead me to consider the life choices taken by people. Of course, my libertarian side deeply respects the right of people to make their own choices in life, even completely wrong choices, and even destructive choices, and long as they have ownership of them. But I do shake my head in some wry despair when people seem to forget that life is a one-shot adventure, and when excellent opportunities present themselves, they're worth taking! But of course, that does require the ability to recognise such things for what they are; and if when one has a tendency to think in the short-term, to decide on feelings rather than reasons, to consistently fail by not completing one's own goals or promises made to others, etc., well, they're going to find themselves in the same sort of place in five years time that they're in now, or worse. And maybe wonder then what they missed out on.

Whilst on the topic of commitments and adventures (even if imagined), I have been doing a lot of RPG related activity over the past several days, including games of RuneQuest, D&D5th, and Cyberpunk 2020. In addition, RPG Review 47 has been released with the special topic of "In Sickness and In Health", which includes my formal resignation as President of the Association and Editor of the journal, pending for the end of the year. The opportunity is there for someone to take up the role of what has been a fairly successful group and publication. But there has to be change with growth, and that goes with the organisation - and myself.
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Pretty much exactly three months late, I have finally managed to complete and release RPG Review Issue 46, with a special emphasis on the Fate game system. My own contributions include reviews of FUDGE 10th Anniversary edition, Spirit of the Century, and Fate Core, along with an article on a few rule hacks for Fate Core. The next issue, which hopefully will come out at the end of next month, will be on "Health and Healing". In addition RPG.net has published my reviews (now a couple of years on) of the New Zealand horror RPG, EPOCH, and a quirky science-fantasy RPG from Australia, Sol. Actual play this week consisted of a session on Thursday for Cyberspace and on Sunday for Eclipse Phase.

Because AU (and NZ) has managed to largely avoid the worst effects of COVID-19, I've had the opportunity for a couple of dinners with old friends this week. Shupu W., was going a bit stir-crazy and wanted a drink, so we found quite a delicious Korean restaurant and chatted about Australia-China foreign affairs and French films, because that the sort of quality discussion topics we have. The following night caught up with Miriam G., whom I hadn't seen for almost a decade for a southern-hemisphere winter solstice wine and cheese feast. Quality discussion of that night was mostly around event management and the arts in social engagement which M., specialises in, applying Bloom's taxonomy from education theory (I am particularly interested in a revision by Iowa University's Center for Excellence in Learning and Teaching). But the virus being what it is has found new vectors to come out in my home city and as a result stringent enforcement of existing rules have to be applied.

All of this pales into some insignificance with the news I received this morning that a very dear friend had taken a few too many medications and has found their way to hospital. People in such situations do feel that they just want the lights to turn off, and many of us feel that way sometime in our lives. My libertarian side has always supported voluntary euthanasia on a political level (with third-party assessment, time-delays etc) because keeping people alive against their will in some situations is akin to torture. But on a personal level, I am trying my utmost to offer said person hope, reassurance, and support, despite my own fears and pain over the situation. Despite the burdens they carry they have achieved so much good for others already. It may not seem like it to them at the moment, but there are good reasons for future optimism. And they'll do it in their own time, and along their own path. All I can and should do is offer whatever support is needed and to carry a sword by their side; for they have a big heart and a fighting spirit.
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Unsubstantiated speculations of past lives aside, we have but one life to live. We were all born, never asked, and I feel no disdain to those who rather wish that they weren't here in the first place. For this is an imperfect world, indifferent to our sufferings, and a source of what the philosophers call "natural evil". The situation is hardly helped by the systems of power that we have in place that encourage rule for selfish gain and against public welfare. But as much as we are thrown into this place we have a responsibility to ourselves, at the very least, to make the most of it whilst we can. The time comes, all too soon, when one lacks the physique to engage in the world with the same sort of vitality as one did in their youth (assuming one has been sufficiently lucky in that regard in the first place). This means in one years we have one perhaps should do their absolute utmost to make discoveries or inventions, take up the fight for justice and freedoms, create artifacts of lasting beauty etc.

This, continuing the theme of my previous journal entry, leads me to consider my involvement with roleplaying games. Certainly, I have been continuing with my fundraising sales for medicines sans frontiers; close to another $1000 raised in the past two days alone. I also have been spent a great deal of my spare time in the past few days writing content for RPG Review 46, which is dedicated to heavily narrativist orientated FATE games. The situation wasn't helped when I discovered that some ten pages of relevant material that I was going to use by Simon S., was material that I'd included some issues prior. As cooperative storytelling in a shared imaginary space at their best RPGs are great dramatic art. Most of the time however the content is pretty low-brow, knuckle-dragging even at times. A lot of work goes into producing this 'zine, and at times like this, I cannot say I particularly enjoy it. But I have a responsibility as someone who has taken up this voluntary role in the incorporated association in lieu of anyone else wanting to do it, and I have a sense of responsibility to the readers, who number at least in a few thousand. I am just feeling weary, and as much as every cost is an opportunity cost, that applies even more to time as it does to as money.
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Organised some time ago I had arranged for a visit to Hanging Rock (Ngannelong) for Damien B's birthday. Jac and Damien came around on Friday night and we watched the famous 1975 movie Picnic at Hanging Rock, which some kind soul had uploaded to Youtube. It really has stood the test of time with, a combination of implied horror, homoeroticism, and plenty of disturbing exploration of the Victorian social mores (the lines of Doctor McKenzie became a running joke for us). The following day we made our way to the namesake site and, naturally enough, had a picnic. It really is quite an astounding geological formation, a labyrinth mamelon columns made of soda trachyte. Afterward, we made our way to our overnight stay at an old cottage in nearby Gibsourne and had an afternoon meal of brie and Klein Constantia Vin de Constance which is, in my considered opinion a wine that is liquid gold (and with a price tag to match). Even the normally alcohol-free Damien had a glass. The owners of cottage also have a herd of alpacas (llama minimus?), which we took the opportunity to feed this morning.

That evening we played the dystopian SF game Paranoia, which certainly is one of the innovative roleplaying games of all time (The Computer says so, and The Computer is your friend), whose tropes have made there way into a number of cultural artefacts. In recent years, there has been an increasing trend to play it "straight" partially inspired, I believe, by the Paranoia comic, where it can go very dark indeed. We played it with a little bit of that orientation, but a more classic absurdist flavour. It is also worth mentioning that last week I finally finished everything for RPG Review Issue 45, which is almost three months late. My own contribution to this issue include reviews of Chivalry & Sorcery's Saurians, the three volumes of Role Aids' Monsters of Myth and Legend, GURPS Monsters, and Monsters and Other Childish Things. The next issue of RPG Review will be on FUDGE and FATE based RPGs.

Of other note, there is the continuing global pandemic. Last week Australia's DFAT issued their highest level warning to overseas Australians which was basically, "get out now" as countries start closing their borders which, without any sense of irony, coincided with the national carrier QANTAS (and its cheaper line, Jetsatr), canceling all its international flights. The result is a number of Australians are trapped overseas. My advice to anyone in this situation is beg, borrow, or steal (in that order - but ultimately your life is more important than their property) to buy your way home - and friends of those overseas should do everything they can to help those stranded. Which, I must mention quietly, is what I have done for my dear friend [livejournal.com profile] lei_loo. They were planning on returning to Melbourne, I noticed their flights were being cancelled, I sent a hurried message, and shortly later had them on the second last seat of the last plane leaving the country. One of the proudest moments of my life, really.

Not that Australia is doing brilliantly in the COVID-19 stakes. I was optimistic about when we would hit a thousand cases, and I should have followed the math rather than being conservative at potential new diagnoses. Incredibly, for a higher education institution, my workplace is still dragging its feet on the working from home option. At this rate they'll have to be directed by an external authority.
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It's getting late at night and I'm preparing myself for a trip tomorrow morning at stupid o'clock across the country for a short visit to Perth. It is primarily a family affair with [livejournal.com profile] caseopaya's brother reaching a significant decade of his life, and caseopaya (under a medical recommendation, no less) needs to attend. I'm trying to arrange a catch up with a few people on Sunday at The Dome in Maylands, but unlike a number of my past visits, there are no plans for a big get-together and feasting. In any case, I do get the sense (from vague scans at the numbers) that we are almost on the edge of a breakout of the novel coronavirus here in Australia. On that note, impressive and brave decisions by the Swancom committee who decided to cancel this year, and likewise for Chaosium Con in Sydney. The capacity of hospitals to manage a large influx of patients is dubious at best, and the hit to the world economy is already significant. Perhaps just as well I quietly shifted my superannuation from "high growth" to "stable" investments this week.

One of the things I am planning in the Perth visit is delivering a few copies of Cow-Orkers in the Scary Devil Monastry to backers in the Kickstarter campaign from a couple of years ago. I've also been working hard on getting the very late 45th issue of RPG Review out, and having written a few thousand words of reviews in the past couple of days, including a very rare supplement (Saurians) for Chilvary & Sorcery and a combined review of the three volumes of Role Aids books, Monsters of Myth and Legend. I plan to finish GURPS Monsters on the plane trip, and a review I started whilst in New Zealand on Monsters and Other Childish Things, which is a bit of a change of pace. If I can, I'll slot in Hunted: The Reckoning as that really is the most disconcerting of "monster" books - it involves humans full of theological righteousness, the worst monsters of all.

Speaking of New Zealand matters, I've had a couple of virtual meetings in the past two days with people across The Ditch. The first was a meeting organised by NESI to help re-build the rather dilapidated state of HPC Carpentry. It was a pretty well-attended meeting, about twenty people in all from several institutions, and with many volunteers at this early stage to carry out the various tasks. Only a few, I note, have put their hands up for the critical role of content production, however, so we'll see how that goes. The second education meeting was a tutorial for MHed 503, Research in Higher Education, obviously a lot smaller. The group discussed a paper on Student Partnerships and in particular the different interpretations from epistemic approaches and ontological assumptions. The general consensus was it wasn't exactly a great paper, but we really did get into destroying it. I was particularly kind in offering a conclusion which suggested further studies on all the things that they left out, which at least one other person picked up on. There are times, not often enough, where my withering criticism in intellectual matters is delivered in such a manner and is no less poignant than a frontal assault. It is something that I should work on, as it was quite enjoyable.
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A couple of days ago I completed my fifty-second orbit around the sun. There was a small mountain of people on Facebook sending me good wishes, a couple on LJ/DW, and even a few on LinkedIn, which was surprising. I didn't do much on the day itself, much of which was taken up with a move to a new office (and unpacking the following day). Workmates NinjaDan and Martin insisted on shouting me lunch at a local Italian restaurant, and in the evening made my way through a couple of cognacs. The best part of the day was undoubtedly quality communication with friends. I don't know what I"ve done in life to be surrounded by such exceedingly good people (and a remarkable lack of bad people). Whatever it is, I promise to keep doing it as it seems to generate pleasing results.

I've just booked a trip to New Zealand, starting with a week in Dunedin (Feb 9) which will include enrolment for the second year of my MHEd at Otago University, and attendance at EResearch NZ (which has a conference dinner at Lanarch Castle, one of my favourite Dunedin locations). After that (Feb 16) I'll fly to Wellington for attendance at Multicore World, and then return to Melbourne (Feb 21). It would be good if I can convince the university to pay for this, but I'm going nevertheless. The university's travel policy has become increasingly stupid over the years to the point it's not even worth applying, which is really quite shocking. Anyone, I should be able to catch up with a few people in both cities, check on my secret South Pacific base and maybe even enjoy some free time.

Finished a review of Bellanca's book Isocracy: The Institutions of Equality, which is a worthwhile contribution to this nascent political theory. Also picked up the first supplement for Papers & Paychecks, Cow-Orkers in the Scary Devil Monastery, and apropos, finished my part of RPGaDay 2019 (over four thousand words!), which will come out in the next RPG Review. Arcanacon turned out pretty well on the financial side of things as well. The Cooperative store sold about $1800 worth of games among vendor-members, signed up a few people, and sold a few copies of Papers & Paychecks.
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The past couple of days have been busy times within the Isocracy Network. Firstly, there is the submission to the ALP's national executive reviewing the 2019 election. Isocracy has made a submission as an "interested party" with an orientation around statistical analysis of the results and an interpretation that stronger legislation to ensure honest election campaigning is required. Appropriately we're having a meeting (Facebook) in a fortnight on this very subject with Oliver Yates, the independent liberal candidate who is challenging the Treasurer on the basis of deceptive campaigning. Finally, we're just about to set up a branch in Indonesia, courtesy of an active contributor in that part of the world. On a related note, briefly attended (by accident, initially) a protest at the University of Melbourne against a meeting of the 'Victorian Women's Guild', a TERF group. Was in conservation with a young protestor about the event and she mentioned various TERF/SWERF essentialists who were behind the event and mentioned a certain UniMelb professor. I mentioned that I had crossed swords with them some twenty years prior on similar issues. It wasn't until well after that I realised that they were probably barely over twenty themselves.

Spent a good part of yesterday editing the increasingly late issue of RPG Review, based on cosmology and time-travel. I have several reviews in place for the upcoming issue. I think I would have had it close to finishing (still awaiting the magic of [livejournal.com profile] strangedave's article of Glorantha cosmology) but lost a few hours due to a migraine. Nevertheless, awoke in time to venture to The Astor to see Peter Strickland's comedy-horror-melancholy, In Fabric, part of the Melbourne International Film Festival, and which was introduced by the cinematographer, Ari Wegner. It was quite a clever film, somewhat in the style of the original Suspiria and probably with the same budget as well. In related RPG news, our regular Megatraveller game was canceled with a couple of people unavailable, so we played Hacker instead, a fun game with useful insights into hacker culture, although technologically placed in the pre-mass Internet days. It appropriately followed an amusing day at work where I installed FreePascal on the HPC on request from a user, and followed it up with GnuCOBOL, for aesthetic reasons (along with a multitude of sample short test scripts, based on a workshop-talk I gave at Linux Users of Victoria a few years back). Actually, GnuCOBOL may be very appropriate for experimentation as it's a transpiler, which means in theory one construct multi-threaded and message-passing applications with relative ease.
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Recovering slowly from my illness (and I'd better be, I have teaching tomorrow and the day after), I've had a bit of a foray into the old hobbies in science fiction and fantasy. On Thursday night, courtesy of Google Hangouts, I joined our regular Megatraveller game whilst dosed up and rugged up. The plot led us to discover a great ancient treasure - which turned out to be weapons of mass destruction - and our unhinged ally had demanded his 20% share of the take; this could be a problem. This is trouble enough, but on Sunday things went a level higher in my Eclipse Phase story. Confronted with a psychotic alien on one hand, and an AI attempting to turn Mercury into a Dyson Sphere to steal the sun, and the Factor aliens threatening to supernova the sun, the PC Proxies and their Sentinels managed to save the day, in a manner of speaking by destroying Mercury. Eclipse Phase is always a game of horror and existential risk so perhaps it is no surprise that as a story comes to an end, everything gets turned up to eleven. Also during the past few days managed to put together my character for a new RuneQuest Roleplaying in Glorantha story; a durulz (cursed humanoid duck), named Rowena Wigeon.

RPG Review 42 has just been released (astoundingly late) with an emphasis on The Wilderness and the Wilds. My own articles are reviews of Outdoor Survival (old boardgame from the 70s), AD&D Wilderness Survival Guide, D&D 5e Wilderness Survival Guide, Eclipse Phase: Sunward, and Eclipse Phase: X-Risks. Sunday evening was also committee meeting time for the publishing cooperative, and on Wednesday night we'll be attending Twilight Zone: The Movie. Further to all this, Continuum, the national science fiction convention, was on this weekend. If I had been of better health I would have liked to go along for at least part of it. Nevertheless just returned from a dinner with some attendees on Lygon St; R, J, and [livejournal.com profile] darklion. Very much a pleasure to catch up with an old friend of many years.

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