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Thursday eve was art-house movies with Brendan and Paul from Polyester at an art gallery-bar in the depths of Collingwood. Friday [livejournal.com profile] severina_242 and [livejournal.com profile] _zombiemonkey visited in the eve for a typically wonderful eve. Saturday was The Absinth Club (stupid website), allegedly a burlesque and vaudevillians show, but in reality a standing room only with (plentiful) average performances. The emo punk bund "Orphan's Party" did well, but the real highlight was the company of [livejournal.com profile] caseopaya, [livejournal.com profile] devilgirly and [livejournal.com profile] purples. There is a blessing in my life that I inevitably find myself in the company of beautiful and intelligent women.

Sunday roleplaying was RuneQuest in the Dragonlord's world with a special scenario baked from H.P. Lovecraft's Dreamlands. Tuesday was Megatraveller using the GURPS module Stardemon. HeroQuest Glorantha email game continues with a confrontation with The Nameless Man who turns out to be none other than Grandfather Mortal. Had a quiet giggle at the efforts of one my players to slip a fast one past me in the Norman era AD&D game. My recent reviews on RPG.net include Aesheba: Greek Africa, Cloudlords of Tanara, Megatraveller: Players Manual and Megatraveller: Referees Guide. Oh, and I've just purchased an enormous bulk lot of RPGs and fantasy literature.

In computing news I've been offered another website to fix up (database development) which I'll be working on over the next two weeks. Last night was the first 2007 meeting for Linux User's Victoria. As usual I gave the news update for what has been happening in the linux world over the past month or so, the most exciting being the comprehensive study by the EUs Commission determining that open source will save you money. The speakers were Marco La Rosa (University of Melbourne) and Graeme Stewart (Glasgow University) who are part managers of the grid computer network centered at CERN. In other LUV news, I'm managing the one-day miniconference and install fest that will be held at Ballarat University on Saturday March 17th.

At the meeting I was also gifted two very hefty books by "The Major" on computing ethics and open source business as an aid in my studies. Speaking of which I have been quietly working away on over the past several months, gradually pushing down the high word count from 160K to 135K and towards the magical maximum of 100K. On a related topic [livejournal.com profile] shehasathree posts on How not to get a PhD, which is a checklist of my own studies.

Date: 2007-02-07 03:54 am (UTC)
From: [identity profile] curufea.livejournal.com
Setting is always the big selling point of an RPG - rules can be changed to something a GM feels comfortable with.

Date: 2007-02-07 04:51 am (UTC)
From: [identity profile] tcpip.livejournal.com

Ahh, with some exceptions which unaided would have been beyond my imaginative capacity (e.g., Glorantha), I actually find it easy to create a interesting setting than create a system of rules.

Date: 2007-02-07 01:48 pm (UTC)
From: [identity profile] tzunder.livejournal.com
I liked the UA additions to BRP. flipflops and cherries are nice. The system has very low skill %, assuming you only roll when it's very very hard.

Date: 2007-02-07 10:32 pm (UTC)
From: [identity profile] tcpip.livejournal.com
flipflops and cherries are nice.

I suppose they're easy enough to understand and implement, it's just that personally they seem a little gimmicky. The only flip-flop that I ever thought was particuarly clever was the system used for determining hit location from attack rolls in Warhammer FRP.

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