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My weekend started on Thursday evening, venturing out with Kate R., to the deco Sun Theatre in Yarraville, where a 20th anniversary screening of H.P. Lovecraft's "The Call of Cthulhu" was showing with the making of the film, and with a Q&A session with the director and the producer. It was an especially clever low-budget film, deciding to produce in a 1920s style; black-and-white, silent, and with inexpensive but real special effects. Distacted by dinner, we ended up entering the cinema a good twenty minutes late, so on Monday we decided to watch again at my very local cinema (i.e., my place).

It was all a prelude for Chaosium Con, held at the Moonee Valley Racing Club with some 250 people in attendance. Chaosium is quite a fascinating company, as a producer of board games and role-playing games. Established fifty years ago this year, they have produced a great number of games which are very well received by aficionados, including the high fantasy "RuneQuest" once considered a serious rival to Dungeons & Dragons, "Stormbringer" from the world of Michael Moorcock, Larry Niven's "Ringworld", the highly acclaimed "Call of Cthulhu", and the literary brilliance of the Arthurian "Pendragon", and so many more. The company is "just right" in terms of size; large enough to be a successful global publisher, small enough to have personal connections with the fan base. This probably the right time to mention that my main RPG project for the second half of this year will be writing a campaign for "Call of Cthulhu" with the working title "Fragments of Time, Slices of Mind"; it involves "The Great Race of Yith", and that's all you need to know.

I was there to look after the RPG Review Cooperative stall, which did quite well because RPG fans love rummaging through old games from the 80s, 90s, and 00s. I became good friends with our neighbouring stall run by a blacksmith (Morgan F) and a 3D printer (Ash M). It also turns out that our Cooperative was also the only non-Chaosium sponsor of the convention, albeit with a modest sum. Also from the Cooperative, Liz B., worked on the registration desk, Karl B., ran several sessions of his post-apocalyptic Australian-setting RPG, and Chris McC., ran a session of "Superworld" set in Perth. I am encouraging the committee to release a double-issue of RPG Review for Chaosium games, new and old, this year. They have made an incredible contribution to the gaming world, and it will certainly be a real pleasure to explore and publish with the incredible and creative energy.

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