Unfinished Business
Jan. 11th, 2025 11:17 pmIn recent days, I've finished reading J. Allen's "Music Theory for Electronic Music Producers", which an excellent beginner's resource. The latter half engages in song analysis and reconstruction, a nice touch, using some semi-contemporary productions such as Bonobo, Deadmau5, and Boards of Canada, et al. I probably should have read this before doing his Augsburg University course on Udemy. Either way, the two combined are a work in progress for a double upcoming review on Rocknerd, along with a long-overdue review of The Cure's Troxy set for their new album, "Songs of a Lost World". I will take this opportunity to mention that I was entertained by Lani's excellent private piano performance last night, especially taken by her French romantic period material. Also, I must add I was slightly overwhelmed by a little gift from Kayo; a personalised ex-libris stamp, which I am certain to put to use.
The other major piece of unfinished business I've been working on over the past several days is the 128-page, double-issue of RPG Review celebrating fifty years of Dungeons & Dragons. Although marked as a December issue, it is obviously several days late. As previously mentioned, this includes an interview with the lead designer of the "BECMI" edition of the game in the 1980s, Frank Mentzer, which has just been received. Karl Brown and myself have both point in a few articles, Chris McCrutcheon a full scenario, and Tim Rice as done a good mathematical analysis of some recent game mechanics. Anyway, my objective is to finish it all this weekend. Next month, the RPG Review Cooperative will be hosting our Annual General Meeting at The Rose Hotel. On a related note, my own Call of Cthulhu campaign has not only gained two new players, I have also found that my initial story designed, initially designed to run just through 2023, is being extended with at least two new supplements. In the meantime, the temptation to run a game based on Iain M. Banks' Culture series (merged with the magical realism elements of Ted Chiang, Samuel R. Delany, Gene Wolf, Roger Zelazny, Lucius Shepard, and William S. Burroughs) is increasingly strong.
The other major piece of unfinished business I've been working on over the past several days is the 128-page, double-issue of RPG Review celebrating fifty years of Dungeons & Dragons. Although marked as a December issue, it is obviously several days late. As previously mentioned, this includes an interview with the lead designer of the "BECMI" edition of the game in the 1980s, Frank Mentzer, which has just been received. Karl Brown and myself have both point in a few articles, Chris McCrutcheon a full scenario, and Tim Rice as done a good mathematical analysis of some recent game mechanics. Anyway, my objective is to finish it all this weekend. Next month, the RPG Review Cooperative will be hosting our Annual General Meeting at The Rose Hotel. On a related note, my own Call of Cthulhu campaign has not only gained two new players, I have also found that my initial story designed, initially designed to run just through 2023, is being extended with at least two new supplements. In the meantime, the temptation to run a game based on Iain M. Banks' Culture series (merged with the magical realism elements of Ted Chiang, Samuel R. Delany, Gene Wolf, Roger Zelazny, Lucius Shepard, and William S. Burroughs) is increasingly strong.