The Spring Solstice
Sep. 23rd, 2017 11:39 pmIn my preferred measuring of time, today marks the the three-quarter mark of the year and it has recently been eventful, rather than the reflective opportunity I take on such quarter calendar markers. The day started with a visit from
hathhalla and
ser_pounce for our irregular cheesequest session, which was followed with me running the third session of our Charlemagne D&D game, involving adapting The Veiled Soceity with the the historical revolt against his rule in in Friuli. Alas, the day ended with a very sad note with a message that
caseopaya's mother has taken a turn for the worse and is now in a critical condition in hospital; a plane has been immediately booked to Perth and it is almost certain I will be embarking on the journey shortly afterwards. However, before I depart I have to attend VCAT on Tuesday to have power of financial attorney transferred to me for Rick B. and, with the universe displaying no sense of irony, the meeting of the Victorian Secular Lobby with Lesley Vick on the Dying with Dignity legislation.
On the scale of things there there is little else to report. I have been busy catching up on my PRACE supercomputing course when the opportunity presents itself, and even more so working on Papers & Paychecks at every available opportunity, especially working my way through the "sapient monsters" - cars, computers, photocopiers, fatbergs - that come to "life". There was a good game of Megatraveller on Wednesday evening with our regular group, and I have taken it upon myself to update and extend on existing javascript files for character generation to ship and world design. Finally, workwise things have been at their usual level of mad activity, with staff illnesses pushing our already tight deadlines for the GPGPU project into stormy territory. A lunch sponsored by SanDisk's Gary M., on Friday was thoroughly appreciated with a particularly high quality conversation. After that smashed my way through the somewhat tricky dependency chain for the SUMO traffic simulator. But, as mentioned, all seems to fall into insignificance at this point, even in my rational brain tells me that it is not.
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On the scale of things there there is little else to report. I have been busy catching up on my PRACE supercomputing course when the opportunity presents itself, and even more so working on Papers & Paychecks at every available opportunity, especially working my way through the "sapient monsters" - cars, computers, photocopiers, fatbergs - that come to "life". There was a good game of Megatraveller on Wednesday evening with our regular group, and I have taken it upon myself to update and extend on existing javascript files for character generation to ship and world design. Finally, workwise things have been at their usual level of mad activity, with staff illnesses pushing our already tight deadlines for the GPGPU project into stormy territory. A lunch sponsored by SanDisk's Gary M., on Friday was thoroughly appreciated with a particularly high quality conversation. After that smashed my way through the somewhat tricky dependency chain for the SUMO traffic simulator. But, as mentioned, all seems to fall into insignificance at this point, even in my rational brain tells me that it is not.