Yesterday finished off three reviews for rpg.net, and have posted them on RPG Review - not a bad effort, writing about 5,000 words yesterday. The reviews were Ringworld, Mongoose's RuneQuest II, and RuneQuest 6, all three being very good games which I have thoroughly enjoyed. The latter however, I predict, will lead to some discussion as (a) it is the lowest grade of the three, and (b) it is lower than the previous edition, written by the same authors. By way of explanation, increasing the content of scope of a book by 10-20%, but by increasing the page count by 100% and more will lead to a decline in the overall substance review of a product. In modified form, the three reviews will probably make their way into the next RPG Review, which is due for release late this month with a strong GURPS orientation (yes, I know, three BRP games reviewed). This is travelling quite well with Sean Punch (aka
dr_kromm) being interviewed on his life as the GURPS line editor.
Thursday night played the second session of the Call of Cthulhu classic Horror on the Orient Express at the asylum (I mean really, can it be better?), choicing the library as the location for our game. Two new players were introduced to the game, their first experience of an RPG, which involved shooting zombies in a extra-dimensional train carriage and building a train set out of human body parts for a ritual (complete with chugging heart) to return the characters to the prime world. Interested to discover that Chaosium, after many years, are repring this classic through kickstarter. It was particularly synchronous that Agatha Christie's Murder on the Orient Express (terribly sad to discover the Orient Express stopped running in 2009) was on television last night; this was the ITV Studios version, rather than the film adaptions, but it was very good regardless. What I find particularly interesting about the potrayal of Hercule Poirot in the story is that he's a very particular sort of anarchist (like, what?). In condemning a murder, he exhorts the principles of the rule of law, to which he is highly dedicated, but utimately finds that when it fails, the principle of law is justice.
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Thursday night played the second session of the Call of Cthulhu classic Horror on the Orient Express at the asylum (I mean really, can it be better?), choicing the library as the location for our game. Two new players were introduced to the game, their first experience of an RPG, which involved shooting zombies in a extra-dimensional train carriage and building a train set out of human body parts for a ritual (complete with chugging heart) to return the characters to the prime world. Interested to discover that Chaosium, after many years, are repring this classic through kickstarter. It was particularly synchronous that Agatha Christie's Murder on the Orient Express (terribly sad to discover the Orient Express stopped running in 2009) was on television last night; this was the ITV Studios version, rather than the film adaptions, but it was very good regardless. What I find particularly interesting about the potrayal of Hercule Poirot in the story is that he's a very particular sort of anarchist (like, what?). In condemning a murder, he exhorts the principles of the rule of law, to which he is highly dedicated, but utimately finds that when it fails, the principle of law is justice.