Anniversaries, Writings
Three days ago was the civil union anniversary for
caseopaya and I. That evening was a simple and pleasant affair of a homecooked meal (braised chicken maryland) and enjoyment of each other's company. The following night however we decided to spend at night at the Rendezvous Melbourne, which is certainly has some beautiful art noveau features. Yes, there is silliness in spending an evening in a hotel approximately 7 kilometres from home, but it was enjoyable silliness just the same. We kept a bottle of Moët in reserve for tonight, being the end of the 13th b'ak'tun, in accordance to the old Mayan calendar (and issue I spoke about some three years ago).
Also, because the stars are right, I have finished a review of Call of Cthulhu, which does point out its brilliance and some oft-overlooked flaws; it will find itself on RPG.net soon. On a related matter, have picked up a small mountain of gaming material which should keep me going for a year of two. In other writings, the Isocracy website has reprinted and added a couple of quotes to an excellent article by Matt Barsan on the limitations of the "anarcho"-capitalist position of voluntaryism. I am less convinced by the psychological approach by William Hathaway on the inevitability of war.
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Also, because the stars are right, I have finished a review of Call of Cthulhu, which does point out its brilliance and some oft-overlooked flaws; it will find itself on RPG.net soon. On a related matter, have picked up a small mountain of gaming material which should keep me going for a year of two. In other writings, the Isocracy website has reprinted and added a couple of quotes to an excellent article by Matt Barsan on the limitations of the "anarcho"-capitalist position of voluntaryism. I am less convinced by the psychological approach by William Hathaway on the inevitability of war.
no subject
no subject
no subject
Now I'm curious what you'll think about the mayfair batman game that I carried around fruitlessly for months and months in 1990. Eventually we did play DC heroes and randomly selected which characters we'd be. I was Superman and another player was Morpheus - from the Sandman! Weirdest game ever!
no subject
The small mountain of Star Wars material is making me think about running that game however. I'm partially inspired by a thread on rpg.net
I haven't looked in the Batman game, but I have played DC Heroes (and reviewed it) which had a fairly good system. It had some issues with granuality, and I thought the open-ended method could lead to, well, superheroic actions. But that was quite acceptable for the genre.
no subject
Happy anniversary.
no subject
no subject
Will ask the Mrs and see. :)
no subject
I'll probably just use 2nd Edition AD&D again though.
no subject
I'll probably just use 2nd Edition AD&D again though.
Roll under d20 iirc? Yeah, that worked quite nicely.
no subject
I like the percentile system well enough, but I often run into a problem a bit like this in games that use it. Trying to roll up a competent herbalist in Stormbringer takes putting points in one skill. Rolling up a competent burglar takes putting endless reams of skills points to jumping, climbing, sneaking, running, rolling over, fetching, sitting, staying... Although, in CoC, I find people don't go for the professionally violent types very often anyway. I mean, what are they going to do, punch Nyarlathotep? Why does this game bother to assign stats to some of these monstrous gods, anyway?
no subject
A comparison with AD&Ds Dieties & Demigods is unavoidable, although I think the stats for CoC mythos. I suppose at least the CoC gods are meant to be naturalistic and with within the range of possible action (even if they did return). Of course no stats are provided for said critters in Trail of Cthulhu.