May Day, Games and Time Travelling!
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On a related note on Friday my review of Trail of Cthulhu was published on RPG.net after several fun sessions. Reviews of Torg and Powers & Perils are planned. Thursday was our regular Dragon Age game which will be replaced with Mouse Guard in about a month or so. This Sunday will be a continuation of my RuneQuest Prax game which has had some recent significant events.
Last Sunday our co-GMs for the GURPS Krononauts game resolved a lot of the well-known paradoxes of time-travel (grandfather paradox, free lunch paradox). With a little bit of dealing we've adopted a policy of object independence of items (including people) that have time-travelled, an observer effect for things that have not (very Phillip K. Dick), and the future not being affecting the present (because that would be too hard in actual play).
no subject
Sounds like Tomb of Horrors, the notorious "killer dungeon" for AD&D. I gave it a fairly negative review once.
You ever play the PC/Console game Call of Cthulhu: Dark Corners of the Earth? It's worth a rent only because they get the atmosphere and tension right, and some of the scenes are really white knuckle
Alas no. I'm not a big PC/console game player, although I keep on thinking I should rewrite World of Warcraft or similar. I could actually do that...