May Day, Games and Time Travelling!
On a related note on Friday my review of Trail of Cthulhu was published on RPG.net after several fun sessions. Reviews of Torg and Powers & Perils are planned. Thursday was our regular Dragon Age game which will be replaced with Mouse Guard in about a month or so. This Sunday will be a continuation of my RuneQuest Prax game which has had some recent significant events.
Last Sunday our co-GMs for the GURPS Krononauts game resolved a lot of the well-known paradoxes of time-travel (grandfather paradox, free lunch paradox). With a little bit of dealing we've adopted a policy of object independence of items (including people) that have time-travelled, an observer effect for things that have not (very Phillip K. Dick), and the future not being affecting the present (because that would be too hard in actual play).
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This is what happens when you start off with 50% in Arabic.
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I've played a couple of sessions of Masks, but nowhere near to completion.
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You ever play the PC/Console game Call of Cthulhu: Dark Corners of the Earth? It's worth a rent only because they get the atmosphere and tension right, and some of the scenes are really white knuckle (I recall one early on when you're running from people in a hotel room and have to lock doors behind you, just to have them bash through it). I stopped playing it a few hours in because it started to really suffer from poor design and there were far too many times when you died and had to do the whole 20 minute scene all over, which is a damn shame because you could just tell there were so many good ideas packed in there. Not to mention that when it was flowing I had a room full of gasping and squealing people enthralled with the goings-on on the screen.
I would have liked to have actually seen an elder god, even if it was "only" Dagon, but c'est la vie. If you have more patience than I you might get more out of it. Every once in a while I think about renting it but I just can't bring myself to do it again; it was far too frustrating.
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Sounds like Tomb of Horrors, the notorious "killer dungeon" for AD&D. I gave it a fairly negative review once.
You ever play the PC/Console game Call of Cthulhu: Dark Corners of the Earth? It's worth a rent only because they get the atmosphere and tension right, and some of the scenes are really white knuckle
Alas no. I'm not a big PC/console game player, although I keep on thinking I should rewrite World of Warcraft or similar. I could actually do that...