May Day, Games and Time Travelling!
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On a related note on Friday my review of Trail of Cthulhu was published on RPG.net after several fun sessions. Reviews of Torg and Powers & Perils are planned. Thursday was our regular Dragon Age game which will be replaced with Mouse Guard in about a month or so. This Sunday will be a continuation of my RuneQuest Prax game which has had some recent significant events.
Last Sunday our co-GMs for the GURPS Krononauts game resolved a lot of the well-known paradoxes of time-travel (grandfather paradox, free lunch paradox). With a little bit of dealing we've adopted a policy of object independence of items (including people) that have time-travelled, an observer effect for things that have not (very Phillip K. Dick), and the future not being affecting the present (because that would be too hard in actual play).
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What I find fascinating about this is while were a bunch of guys who are primarily using it as an excuse to do short narrative explorations of past-times (e.g., the fall of the Aztecs, late WWII Prussia, the French philosophes etc) there is a number of physicists who have devoted a significant amount of research time to the subject - such as Igor Novikov, Stephen Hawking, Carl Sagan, Matt Viser etc.
This world of cosmological physics is absolutely fascinating - the manipulation of time as a 'thing' - and a far cry from those in the past who argued that it is 'mere' temporal space or a universal mental construct.
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