RPG Review 8, Fox Magic and Other Gaming Events
Being a old-school tabletop RPG gamer is not very cool. It's rather like admitting you're an ELO fan. It is not, of course, wrong as such, but it is going to have you marked as rather seriously nerdy and perhaps lacking in refined taste. It is possible of course to redeem oneself depending on other expressions of taste, in which case such aesthetics is treated with a nod and smile.
So this said I think that Time is one of the best LPs ever released; a rather appropriate way to announce the release of RPG Review Issue 8 (after two very late nights finishing it off), which has a strong (but not exclusive) science fiction orientation. I am rather happy with the range of games this issue covers, but as the editorial states, I pretty mcuh had to exclude the entire transhumanist orientation; traditional science fiction is now a literary genre, transhumanism has become the mythology and I just didn't have space to include both.
I have also been delighted to receive my copy of
tashiro's game, Fox Magic. I reviewed this some months ago and noted some style and substance issues. Almost immediately after the review, the author pulled the product and the new version has been revised with much better layout and extra text, including my own chapter on using Nihon as a setting. My densely written material covers geography, history, politics, religion & etc and is about as exciting as reading Talcott Parsons. Nevertheless I am quite proud to have so much included in the book.
In the past several days I've several good actual gaming experiences; on Monday night I introduced some people to HeroQuest using the Flying Kites scenario. The players grasped the rules quickly and enjoyed the unified, simple and yet adaptable mechanics. On Sunday I ran a session of RuneQuest, the beginnings of the Haunted Ruins setting. Finally on Thursday I GMed a session of Mouse Guard using The Enemy Within story from Warhammer.
So this said I think that Time is one of the best LPs ever released; a rather appropriate way to announce the release of RPG Review Issue 8 (after two very late nights finishing it off), which has a strong (but not exclusive) science fiction orientation. I am rather happy with the range of games this issue covers, but as the editorial states, I pretty mcuh had to exclude the entire transhumanist orientation; traditional science fiction is now a literary genre, transhumanism has become the mythology and I just didn't have space to include both.
I have also been delighted to receive my copy of
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In the past several days I've several good actual gaming experiences; on Monday night I introduced some people to HeroQuest using the Flying Kites scenario. The players grasped the rules quickly and enjoyed the unified, simple and yet adaptable mechanics. On Sunday I ran a session of RuneQuest, the beginnings of the Haunted Ruins setting. Finally on Thursday I GMed a session of Mouse Guard using The Enemy Within story from Warhammer.
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Nerds Of The World Unite! We Have Nothing To Lose Except our D20!
And yes about Asimov. It's been decades since I've read Asimov's works... But something did always strike me about Traveller.. Where are the robots? There's so few of them! Given how central they were to Isaac...
Re: Nerds Of The World Unite! We Have Nothing To Lose Except our D20!
Traveller also borrowed just as much from robotless sources like Anderson's Nicholas Flandy stories and Piper's Space Viking et al, with some Niven and Pournelle.
Re: Nerds Of The World Unite! We Have Nothing To Lose Except our D20!
(Anonymous) 2010-07-15 09:33 pm (UTC)(link)I have the Robots book for classic traveller. THey retcon three reasons for robot sparcity. First AI is difficult to do requiring a good TL, second cultural bias, and third the robots have actually always been there but a member of a high tech society would no more note them than we would spend pay much attention to a toaster.
Re: Nerds Of The World Unite! We Have Nothing To Lose Except our D20!
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D&D at least has some cred in the US from gamer celebs like Stephen Colbert and Wil Wheaton.
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Do you think that that Colbert and Wheaton was behind the remark about the 'pro-Obama Dungeons & Dragons crowd'.
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Supposedly Vin Diesel is a gamer, and there's a lot of gamery set decoration in big budget films (Harry Potter's roomies have polyhedra dice, the kids who get caught in the Haunted Mansion apparently play Magic the Gathering). Robin Williams is supposed be into Warhammer minis, and Squad Leader is kept in print by some MLB player I can't remember.
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I owe you a beer. :)
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my 22 year old son loves tabletop rpg. started when he was about 12, and still plays to this day. i thought it was excellent and fully supported it... all the imagination and writing in the preparation and game was fantastic. games would go non stop for days at a time. really wonderful.
really over "cool" people. who cares! you are either nice or not nice, (to put it simply). i have a girl friend who always gives me a hard time for my "lack" of fashion sense. so boring to be judged on clothes... or playing rpg tabletop style... i reckon that kind of attitude is oldschool, and not in the cool way, its really stupid!!
lol, on a bit of a rant aren't i! sorry. :-)
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World and story construction in pre-game activities, socialisation and expressiveness during the game. *nods* Yeah, it's a great hobby.
you are either nice or not nice, (to put it simply)
Well, yes, that is the appropriate moral judgement. One can be a big dag and still an excellent person, I don't think anyone (well, anyone worth knowing) would disagree with that.
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A note on 3:16 - I recently posted a comment on the website "Carnage Amongst the Web" (http://316carnage.com/) - a good resource for the game and includes fantasy variants (and Star Wars etc). I've made some quick and dirty maps for anyone running the campaign variant mentioned ono that site.
http://316carnage.com/2009/10/21/campaign-rules-by-madcow/comment-page-1/#comment-93
Good DWAITAS review - it may be worth mentioning that Cubicle 7 is republishing the game with the new Doctor as artwork. We're in the dark currently as to what other changes there will be - but this republishing has pushed back the dates for some supplements to come out which has some players annoyed.
You weren't able to use the PHP script for random generation of races I put on scribd? I thought it'd be more accessible there, just cut and paste.
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I'll be interested in seeing how Foresight develops. I think 3:16 has potential, but at the moment there simply isn't enough in terms of game system to be a good S&T game, and there isn't enough setting to make it a good roleplaying game. Resource management is OK, tho...
You weren't able to use the PHP script for random generation of races I put on scribd?
That will be for the next issue... :)
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