A Gaming Update: Dragon Age, RuneQuest Bunnies & Burrows, RPG Review #7 and gaming comedy..
Many people spend the Easter long-weekend travelling to spots in the country, attending sporting events, or just lounging around. I found myself dedicating a lot of time to my favourite pastime, role-playing games.
On Friday I spent a fair bit of time writing up a 78-hour, single-session Dark Space (Rolemaster and Spacemaster horror) game from 1992; it was about time that I wrote this up. Saturday was an epic Dragon Age game, lasting a good 10.5 hours. Despite some claims to the contrary, it is very traditional D&D-like, a sort of wild-west frontier setting, monsters to kill (and take their stuff), dwarves and elves, classes and levels etc. Sunday was our traditional Easter special of Bunnies & Burrows, this time using the original ruleset. For a setting I used our RuneQuest Prax story, specifically Rabbit Hat Farm - trollkin refugees were making too many hats from rabbits! On Monday I finished writing a lengthy article on the mechanics of fear in different roleplaying systems; specifically Call of Cthulhu, Chill, Ravenloft, World of Darkness, GURPS Horror, Kult, Little Fears and Trail of Cthulhu; the latter receiving the highest praise.
I am putting the final touches in place for RPG Review #7, which is a horror-themed issue. You may notice that some of the articles are making their way to an online/html status as well as being distributed as a PDF. The final article, an interview with Russell Bailey of White Wolf, is on its way and after that it will be available. Tonight however I am off to one of two gaming-themed shows for the Melbourne Comedy festival; +1 Sword
On Friday I spent a fair bit of time writing up a 78-hour, single-session Dark Space (Rolemaster and Spacemaster horror) game from 1992; it was about time that I wrote this up. Saturday was an epic Dragon Age game, lasting a good 10.5 hours. Despite some claims to the contrary, it is very traditional D&D-like, a sort of wild-west frontier setting, monsters to kill (and take their stuff), dwarves and elves, classes and levels etc. Sunday was our traditional Easter special of Bunnies & Burrows, this time using the original ruleset. For a setting I used our RuneQuest Prax story, specifically Rabbit Hat Farm - trollkin refugees were making too many hats from rabbits! On Monday I finished writing a lengthy article on the mechanics of fear in different roleplaying systems; specifically Call of Cthulhu, Chill, Ravenloft, World of Darkness, GURPS Horror, Kult, Little Fears and Trail of Cthulhu; the latter receiving the highest praise.
I am putting the final touches in place for RPG Review #7, which is a horror-themed issue. You may notice that some of the articles are making their way to an online/html status as well as being distributed as a PDF. The final article, an interview with Russell Bailey of White Wolf, is on its way and after that it will be available. Tonight however I am off to one of two gaming-themed shows for the Melbourne Comedy festival; +1 Sword
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Sadly when my friend moved overseas he elected to keep that sourcebook even though I inherited the bulk of his RM and SM collection. I haven't sourced a copy since. I really should track down a copy, if only for nostalgia.
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And yes, it was an absolutely superb setting. I'd love to run a game or two based on it again.
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Happy to pay a good price :)
Email me if you're interested.
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Probably the best part of the crossover aspect was the rabbits eating hazia to go into the spirit world and contact the trollkin shaman...
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