ext_3181 ([identity profile] tcpip.livejournal.com) wrote in [personal profile] tcpip 2005-03-13 09:14 pm (UTC)


Baby steps Dave, baby steps ;-) I want to get the 80s part right...

Actually, when I think of it, very broadly abstracting, seventies rpgs were gamist, eighties simulationist and nineties were narrativist... I think the noughties should be a balanced combination thereof..

I reckon CoC did it right with SAN/Mythos. That was a brilliant combination of simulation and narrative in the one game rule. It also ended up causing an interesting gamist approach - the best way to "win" was to defeat the otherworldly monsters but not to realise how you did it!

Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting